Claudia Donovan (
notmyownage) wrote in
fandomhigh_ooc2010-02-21 04:13 am
Entry tags:
Spotlight on Fandoms: Warehouse 13
What is Warehouse 13? Well, let's start here:
[official promo from Syfy from about, like, halfway through the first season,
includes those vague little spoilers that promos tend to come with that never
mean quite what you think they do]
Want a little bit more detail than that? Well, we can do that, too.
The basic premise
Warehouse 13 is an original series from Syfy (and it kills me every time I have to type that name) that premiered last summer, created by D. Brent Mote and Buffy vet Jane Espenson. It had the third largest premiere in the channel's history, and finished off its first season as Syfy's most successful series to date. So, not too bad, right?
The series is about -- you guessed it -- a warehouse. Or, rather, the Warehouse. The thirteenth incarnation of this particular warehouse, in fact; one of the earlier incarnations of which may or may not have been the Library of Alexandria. One of the characters on the show describes the Warehouse as being "America's attic", but I don't like to use that, since the Smithsonian already claimed that title, though I'm pretty sure that several of the Smithsonian Institution's museums would weep to be able to get their hands on some of the items stored in the Warehouse. At least, until they actually got their hands on them.
See, the Warehouse isn't for just any random crap someone decides to stick in there. The Warehouse is where artifacts are stored. Artifacts are objects of great, unexplainable power deemed too dangerous or out-there for the public at large to handle. Scientific advancements, like long range tasers and video conferencing that predates color television, as well as more mystical items, like feathered cloaks that allow you to walk through walls and kettles that grant wishes (and if the wish can't be granted, it gives you a ferret).
The current incarnation of the Warehouse is in the badlands of South Dakota (meaning I must occasionally wonder if Bobby Singer goes tooling by on occasion or meets Artie for lunch), and is controlled by a secret society called the "Regents", a group of otherwise ordinary and nondescript persons of all walks of life. They firmly believe that the Warehouse and its contents are too powerful to be controlled by a single government or government agency -- though there is some implied connection with official government channels. Its agents, for instance, are members of the United States Secret Service, because, you know, "snagging, bagging, and tagging" mysterious objects of untold power meshes perfectly with bodyguarding political VIPs and investigating counterfeiting. Armed with artifacts that have been deemed safe for frequent use, the agents go out to investigate strange occurrences around the country and identify if some new or previously undiscovered artifact is to blame. And, you know, be pretty and snarky and such the like.
And here is where I start to get a little picspammy.
Characters (includes spoilers about character histories)
We're introduced to the Warehouse through the eyes of its two newest agents, freshly plucked from the Secret Service:
Myka Bering (Joanne Kelly)

Myka is a consumate professional, by-the-book, "I like rules because they make things make sense" kind of woman. She enjoys doing crossword puzzles and has read -- and remembers -- the entire Warehouse 13 manual, which clocks in at more than a thousand pages. Myka grew up in her father's bookshop in Colorado, "Bering and Sons". She's an only child. This might tell you something about her relationship with her father. Her professional partner -- and romantic interest -- was killed in action on an assignment, and despite being rewarded for her actions on said assignment, including a promotion to Washington, D.C., she still blames herself for the incident, and initially sees her transfer out to the Warehouse as a demotion in light of it. In fact, she was transferred due to her talent for puzzles -- not just of the crossword kind -- and her attention to detail.
Pete Lattimer (Eddie McClintock)

Pete is the chaotic balance to Myka's by-the-book style. Blessed -- or possibly cursed -- with a very accurate "gut", Pete is the goofy wildcard who does things his own way. He hasn't read the manual, mostly because it's too long. He prefers to follow his instincts on jobs, often getting him into trouble despite getting the job done. He and Myka immediately don't get along, but, as teams of this sort usually do, they learn how both their styles combine into something very effective and end up caring for each other. Pete's father was a firefighter who was killed in action when he was a child, an event he blames himself for much the same way Myka blames herself for her partner's death. He professes to remember getting a "bad feeling" the night his father was killed, but didn't ask his father to stay home from the case. We've yet to meet the rest of Pete's family, but we do know that he has a deaf sister. He's a recovering alcoholic with several years of sobriety under his belt and a massive sweet tooth. And all the grinning, goofy charm of the chronic "bad boy" rule breaker.
Artie Nielson (Saul Rubinek)

Artie is the "curator" of the Warehouse, meaning he's the guy in charge on a day to day level, who sends Myka and Pete into the field and manages the artifacts when they get into the Warehouse proper. Despite, one must assume, more official lodgings at the Bed and Breakfast where Myka and Pete live when not on assignment, Artie has set himself up with a little living space above the office of the Warehouse. While it's uncertain just how long he's worked there -- we get a sense from vague references to past agents and assignments that he's been there at least a good couple of decades or so -- he's got a very good knowledge of the artifacts already on hand and how artifacts seem to work in general. In his youth, he was arrested for suspected treason and accused of selling secrets to the Soviets, and seems to have been recruited to the Warehouse after that incident. He has no qualms about using artifacts in pursuit of other artifacts or general Warehouse security, though believes firmly in the "good of the many" above the good of the few, even in the case of romantic involvements. His computer is set up with a typewriter keyboard, and he expresses a general distrust of "new fangled" equipment, much to the dismay of his new-found protege, Claudia Donovan.
Claudia Donovan (Allison Scagliotti)

Despite being a newcomer to the Warehouse, even in comparison to Pete and Myka, Claudia has quickly grown attached to the place and to the people whom she works alongside, referring to it as her "home". This is something she didn't have very often, growing up. Both Claudia's parents were killed when she was very young, probably around five or six years old, and she was subsequently raised by her older brother Joshua -- who then disappeared in an accident involving an artifact when she was ten years old. Claudia was then dropped into the deep end of the state child protection system, going through a number of foster homes before being allowed to live by herself. She'd devoted her life to finding out what happened to her brother and finding the man she deems responsible, a "grant official" named Professor Artie Nielson. She manages to track him down to the Warehouse himself, where she hacks into the security system and then breaks in to kidnap Artie -- not to hurt him, but to get him to help her reproduce her brother's experiment. In doing so, she learns a great deal about the Warehouse and the artifacts, and when all is said and done at the end of her first episode (nicely titled "Claudia"), she's given the choice to work for the Warehouse herself, which she accepts. Cue all the crazy incidents you might expect out of a young adult burdened with insatiable curiosity and creativity finding herself neck deep in "madcap". Claudia madly looks up to her fellow Warehouse crew, especially Artie, who quickly becomes something of a father figure to her, and Myka, whose moves and confidence she wants to emulate. Pete, who in many ways is more on her level, maturity-wise, ends up being more of a wacky friend type. If a case can't be completed with an existing artifact, you can count of Claudia to come up with a way to use the things around her to build a system that will get the job done.
Leena (Genelle Williams)

Leena is the soft-spoken proprietor of the Bed and Breakfast where the Warehouse agents live. She never seems to have any clients who aren't Warehouse affiliated, and spends a fair amount of time working in the Warehouse itself. Leena is a psychic, most likely an empath, though it's never stated outright. She "reads" people and acts as a counselor to the Warehouse personnel much of the time, and though she tends to be very laid back and, as I said, soft-spoken, she's not afraid to get angry and rail at people, especially Artie, when she thinks they're being particularly thick-headed. We don't know much about her past -- or even her last name -- but we do know that she's worked with the Warehouse for quite some time, and has become a trusted confidant for all the Warehouse personnel. We'll hopefully be seeing more of her, and finding out a lot more about her, in the second season.
Mrs. Frederic (C.C.H. Pounder)

Mrs. Frederic is Artie's superior at the Warehouse. Her voice is on the security recordings. She's the one who recruits Myka and Pete, and the one who gives the enigmatic warning which leads to Claudia being signed on. Other than that, she's surrounded in mystery. She has a tendency to just show up places without being seen walking in. She seems to have stopped aging at some point in the past. And she has a lot of pull with the Federal Government. She's another character that I'm hoping will be explored as more than just deus ex machina in the coming season.
James MacPherson (Roger Rees)

MacPherson is the villain of the piece. I really don't want to say much more than that, except that he's a former Warehouse agent and friend of Artie's, and is ruthless in getting what he wants. As all good villains should be.
The artifacts
So, I generally roll my eyes when someone says that inanimate objects "almost become like characters" in various TV shows. But the artifacts do play a large role in Warehouse 13, so they get their own section.

Some artifacts of note (you knew I wasn't getting out of this without a bulleted list, right?):

Why you should watch
Warehouse 13 has been quite rightly described as a cross between Indiana Jones and The X-Files (right up to the dynamic between the main agents, in case you haven't guessed that, already). It's chock full of wit, often accompanied by an almost bizarrely natural dialog style -- you'll get none of that too pat verbiage that you see in a lot of other shows, here. The characters talk over each other occasionally, they say dumb things (especially Pete), they have awkward silences. In terms of social awareness, the female characters outnumber the male ones -- and are seen as being in charge of the male ones. It passes the Bechdel Test -- though possibly only just barely, I admit I haven't entirely kept track of that as I watched it -- which is a bit of a statement in and of itself, really, as you get going into it enough that you're not necessarily grading it constantly on how well it does in regards to being progressive. Allison Scagliotti and Saul Rubinek are joys to watch, especially -- the Artie and Claudia scenes really seem to steal the show, in my opinion -- Joanne Kelly is absolutely gorgeous (her hair, omg!), C.C.H. Pounder is as awesome as she ever is, and Eddie McClintock sometimes takes his shirt off.
And it's pretty. Not just in regards to the actors. The entire style of the show is very visual, with frequent steampunk or gothic overtones. The artifacts are interesting and used creatively -- though you'll occasionally want to throw things in regards to the loose ideas of science and history. The show's creative team also does an amazing job with the sound -- it's already won two awards for sound editing.
An example: using Jefferson Airplane to very good effect in the end of episode 8, "Duped" (as you might expect, this is definitely spoilery. It's literally the last, like, 5 minutes of the episode): click here
Unfortunately, due to licensing, not all of the music has made it past airing on Syfy itself -- streaming video replaces Gloria Gaynor with generic disco music, for instance -- so it can be worth it to watch it on its first run, but if you can't manage that, the rest of the soundtrack will still make up for it. The opening titles are kind of glorious in and of themselves, but again, likely due to Syfy cracking down on copyright stuff, I haven't found a really good copy of them online yet. You can get at least a sense of them in this video, taken by pointing a mobile phone at a TV.
And then there's the guest stars:

The show's guest stars are kind of like a "who's who" of genre television. You're likely to at least recognize many of the actors on there -- and occasionally be distracted by going "why are Jo and Zane gambling in Vegas?" and then speculating if the actors themselves are maybe together . . . anyway. You never entirely know who you'll stumble across as you watch.
Lastly, Syfy has been doing some good work with this series in regards to releasing online extras. From interviews and "enhanced" streaming episodes including commentary tracks to Allison Scagliotti's video diary going behind the scenes and harassing Saul Rubinek (who refuses to speak to her camera until she says it's for the network), there's plenty of extra stuff floating around all over the net.
I'm sold! Where can I find it?
Okay, as I just said, Syfy's cracking down. You can get the last five episodes of the season on Hulu or the official show site (watch out, there's interactive java script there that doesn't quite work properly on all systems), and the whole season is available for download for about 20 bucks at Amazon. It's not yet out on DVD, and it looks like most of it has been taken down from YouTube.
The new season is set to start airing this summer -- I think in July? -- on Syfy, and I can say that new episodes are posted to Hulu.com and the official site, like, the day after they air on TV, so if you manage to catch up before then, and live in the US, you're golden on that front. I do wish I could be more helpful in the getting caught up.
[official promo from Syfy from about, like, halfway through the first season,
includes those vague little spoilers that promos tend to come with that never
mean quite what you think they do]
Want a little bit more detail than that? Well, we can do that, too.
The basic premise
Warehouse 13 is an original series from Syfy (and it kills me every time I have to type that name) that premiered last summer, created by D. Brent Mote and Buffy vet Jane Espenson. It had the third largest premiere in the channel's history, and finished off its first season as Syfy's most successful series to date. So, not too bad, right?
The series is about -- you guessed it -- a warehouse. Or, rather, the Warehouse. The thirteenth incarnation of this particular warehouse, in fact; one of the earlier incarnations of which may or may not have been the Library of Alexandria. One of the characters on the show describes the Warehouse as being "America's attic", but I don't like to use that, since the Smithsonian already claimed that title, though I'm pretty sure that several of the Smithsonian Institution's museums would weep to be able to get their hands on some of the items stored in the Warehouse. At least, until they actually got their hands on them.
See, the Warehouse isn't for just any random crap someone decides to stick in there. The Warehouse is where artifacts are stored. Artifacts are objects of great, unexplainable power deemed too dangerous or out-there for the public at large to handle. Scientific advancements, like long range tasers and video conferencing that predates color television, as well as more mystical items, like feathered cloaks that allow you to walk through walls and kettles that grant wishes (and if the wish can't be granted, it gives you a ferret).
The current incarnation of the Warehouse is in the badlands of South Dakota (meaning I must occasionally wonder if Bobby Singer goes tooling by on occasion or meets Artie for lunch), and is controlled by a secret society called the "Regents", a group of otherwise ordinary and nondescript persons of all walks of life. They firmly believe that the Warehouse and its contents are too powerful to be controlled by a single government or government agency -- though there is some implied connection with official government channels. Its agents, for instance, are members of the United States Secret Service, because, you know, "snagging, bagging, and tagging" mysterious objects of untold power meshes perfectly with bodyguarding political VIPs and investigating counterfeiting. Armed with artifacts that have been deemed safe for frequent use, the agents go out to investigate strange occurrences around the country and identify if some new or previously undiscovered artifact is to blame. And, you know, be pretty and snarky and such the like.
And here is where I start to get a little picspammy.
Characters (includes spoilers about character histories)
We're introduced to the Warehouse through the eyes of its two newest agents, freshly plucked from the Secret Service:
Myka Bering (Joanne Kelly)

Myka is a consumate professional, by-the-book, "I like rules because they make things make sense" kind of woman. She enjoys doing crossword puzzles and has read -- and remembers -- the entire Warehouse 13 manual, which clocks in at more than a thousand pages. Myka grew up in her father's bookshop in Colorado, "Bering and Sons". She's an only child. This might tell you something about her relationship with her father. Her professional partner -- and romantic interest -- was killed in action on an assignment, and despite being rewarded for her actions on said assignment, including a promotion to Washington, D.C., she still blames herself for the incident, and initially sees her transfer out to the Warehouse as a demotion in light of it. In fact, she was transferred due to her talent for puzzles -- not just of the crossword kind -- and her attention to detail.
Pete Lattimer (Eddie McClintock)

Pete is the chaotic balance to Myka's by-the-book style. Blessed -- or possibly cursed -- with a very accurate "gut", Pete is the goofy wildcard who does things his own way. He hasn't read the manual, mostly because it's too long. He prefers to follow his instincts on jobs, often getting him into trouble despite getting the job done. He and Myka immediately don't get along, but, as teams of this sort usually do, they learn how both their styles combine into something very effective and end up caring for each other. Pete's father was a firefighter who was killed in action when he was a child, an event he blames himself for much the same way Myka blames herself for her partner's death. He professes to remember getting a "bad feeling" the night his father was killed, but didn't ask his father to stay home from the case. We've yet to meet the rest of Pete's family, but we do know that he has a deaf sister. He's a recovering alcoholic with several years of sobriety under his belt and a massive sweet tooth. And all the grinning, goofy charm of the chronic "bad boy" rule breaker.
Artie Nielson (Saul Rubinek)

Artie is the "curator" of the Warehouse, meaning he's the guy in charge on a day to day level, who sends Myka and Pete into the field and manages the artifacts when they get into the Warehouse proper. Despite, one must assume, more official lodgings at the Bed and Breakfast where Myka and Pete live when not on assignment, Artie has set himself up with a little living space above the office of the Warehouse. While it's uncertain just how long he's worked there -- we get a sense from vague references to past agents and assignments that he's been there at least a good couple of decades or so -- he's got a very good knowledge of the artifacts already on hand and how artifacts seem to work in general. In his youth, he was arrested for suspected treason and accused of selling secrets to the Soviets, and seems to have been recruited to the Warehouse after that incident. He has no qualms about using artifacts in pursuit of other artifacts or general Warehouse security, though believes firmly in the "good of the many" above the good of the few, even in the case of romantic involvements. His computer is set up with a typewriter keyboard, and he expresses a general distrust of "new fangled" equipment, much to the dismay of his new-found protege, Claudia Donovan.
Claudia Donovan (Allison Scagliotti)

Despite being a newcomer to the Warehouse, even in comparison to Pete and Myka, Claudia has quickly grown attached to the place and to the people whom she works alongside, referring to it as her "home". This is something she didn't have very often, growing up. Both Claudia's parents were killed when she was very young, probably around five or six years old, and she was subsequently raised by her older brother Joshua -- who then disappeared in an accident involving an artifact when she was ten years old. Claudia was then dropped into the deep end of the state child protection system, going through a number of foster homes before being allowed to live by herself. She'd devoted her life to finding out what happened to her brother and finding the man she deems responsible, a "grant official" named Professor Artie Nielson. She manages to track him down to the Warehouse himself, where she hacks into the security system and then breaks in to kidnap Artie -- not to hurt him, but to get him to help her reproduce her brother's experiment. In doing so, she learns a great deal about the Warehouse and the artifacts, and when all is said and done at the end of her first episode (nicely titled "Claudia"), she's given the choice to work for the Warehouse herself, which she accepts. Cue all the crazy incidents you might expect out of a young adult burdened with insatiable curiosity and creativity finding herself neck deep in "madcap". Claudia madly looks up to her fellow Warehouse crew, especially Artie, who quickly becomes something of a father figure to her, and Myka, whose moves and confidence she wants to emulate. Pete, who in many ways is more on her level, maturity-wise, ends up being more of a wacky friend type. If a case can't be completed with an existing artifact, you can count of Claudia to come up with a way to use the things around her to build a system that will get the job done.
Leena (Genelle Williams)

Leena is the soft-spoken proprietor of the Bed and Breakfast where the Warehouse agents live. She never seems to have any clients who aren't Warehouse affiliated, and spends a fair amount of time working in the Warehouse itself. Leena is a psychic, most likely an empath, though it's never stated outright. She "reads" people and acts as a counselor to the Warehouse personnel much of the time, and though she tends to be very laid back and, as I said, soft-spoken, she's not afraid to get angry and rail at people, especially Artie, when she thinks they're being particularly thick-headed. We don't know much about her past -- or even her last name -- but we do know that she's worked with the Warehouse for quite some time, and has become a trusted confidant for all the Warehouse personnel. We'll hopefully be seeing more of her, and finding out a lot more about her, in the second season.
Mrs. Frederic (C.C.H. Pounder)

Mrs. Frederic is Artie's superior at the Warehouse. Her voice is on the security recordings. She's the one who recruits Myka and Pete, and the one who gives the enigmatic warning which leads to Claudia being signed on. Other than that, she's surrounded in mystery. She has a tendency to just show up places without being seen walking in. She seems to have stopped aging at some point in the past. And she has a lot of pull with the Federal Government. She's another character that I'm hoping will be explored as more than just deus ex machina in the coming season.
James MacPherson (Roger Rees)

MacPherson is the villain of the piece. I really don't want to say much more than that, except that he's a former Warehouse agent and friend of Artie's, and is ruthless in getting what he wants. As all good villains should be.
The artifacts
So, I generally roll my eyes when someone says that inanimate objects "almost become like characters" in various TV shows. But the artifacts do play a large role in Warehouse 13, so they get their own section.

Some artifacts of note (you knew I wasn't getting out of this without a bulleted list, right?):
- The Tesla: A long range stun gun that has the helpful side effect of causing the person getting shot to forget the last five minutes or so -- and thus not remember getting shot. Invented by, you guessed it, Nikola Tesla, who helped design the current Warehouse, along with Thomas Edison and M.C. Escher (yeah, he apparently helped design it the year he was born. This show tends to play a bit fast and loose with its history), it's standard gear for any Warehouse agent.
- The Farnsworth: Look, the names are pretty descriptive here, okay? Essentially, a video conferencing cellphone built in the 1920s by Philo Farnsworth "right after he invented the television". About the size of a slim paperback novel. It's also standard Warehouse agent gear.
- Harry Houdini's wallet: Carries souls of the dead. Which, you know, could quite well drive you batty.
- Lewis Carrol's mirror: Creates independently operating reflections. Pete plays ping-pong with it a lot. Can also trap people, natch.
- Sylvia Plath's typewriter: Infects people with ennui.
- Studio 54 disco ball: projects a sense of ecstatic energy and desires when jostled or hit with light. Also, plays "I Will Survive" by Gloria Gaynor. Just, you know, 'cause.
- Edgar Allen Poe's notebook and pen: I'm admittedly not entirely sure what these two do when they're used together, but the pen has the power to make the written word come true when it's read. You know, like walling people up and sending giant bladed pendulums after them.
- Volta's lab coat: Increases the magnetism of the wearer, causing Claudia, after putting it on, to exclaim "suck it, Magneto!" Unfortunately, it continues to increase exponentially after it's put on, to the point where it can start dragging a truck from, like, a hundred yards away.
- Timothy Leary's glasses: Wearing them is apparently kind of like doing LSD.

Why you should watch
Warehouse 13 has been quite rightly described as a cross between Indiana Jones and The X-Files (right up to the dynamic between the main agents, in case you haven't guessed that, already). It's chock full of wit, often accompanied by an almost bizarrely natural dialog style -- you'll get none of that too pat verbiage that you see in a lot of other shows, here. The characters talk over each other occasionally, they say dumb things (especially Pete), they have awkward silences. In terms of social awareness, the female characters outnumber the male ones -- and are seen as being in charge of the male ones. It passes the Bechdel Test -- though possibly only just barely, I admit I haven't entirely kept track of that as I watched it -- which is a bit of a statement in and of itself, really, as you get going into it enough that you're not necessarily grading it constantly on how well it does in regards to being progressive. Allison Scagliotti and Saul Rubinek are joys to watch, especially -- the Artie and Claudia scenes really seem to steal the show, in my opinion -- Joanne Kelly is absolutely gorgeous (her hair, omg!), C.C.H. Pounder is as awesome as she ever is, and Eddie McClintock sometimes takes his shirt off.
And it's pretty. Not just in regards to the actors. The entire style of the show is very visual, with frequent steampunk or gothic overtones. The artifacts are interesting and used creatively -- though you'll occasionally want to throw things in regards to the loose ideas of science and history. The show's creative team also does an amazing job with the sound -- it's already won two awards for sound editing.
An example: using Jefferson Airplane to very good effect in the end of episode 8, "Duped" (as you might expect, this is definitely spoilery. It's literally the last, like, 5 minutes of the episode): click here
Unfortunately, due to licensing, not all of the music has made it past airing on Syfy itself -- streaming video replaces Gloria Gaynor with generic disco music, for instance -- so it can be worth it to watch it on its first run, but if you can't manage that, the rest of the soundtrack will still make up for it. The opening titles are kind of glorious in and of themselves, but again, likely due to Syfy cracking down on copyright stuff, I haven't found a really good copy of them online yet. You can get at least a sense of them in this video, taken by pointing a mobile phone at a TV.
And then there's the guest stars:

The show's guest stars are kind of like a "who's who" of genre television. You're likely to at least recognize many of the actors on there -- and occasionally be distracted by going "why are Jo and Zane gambling in Vegas?" and then speculating if the actors themselves are maybe together . . . anyway. You never entirely know who you'll stumble across as you watch.
Lastly, Syfy has been doing some good work with this series in regards to releasing online extras. From interviews and "enhanced" streaming episodes including commentary tracks to Allison Scagliotti's video diary going behind the scenes and harassing Saul Rubinek (who refuses to speak to her camera until she says it's for the network), there's plenty of extra stuff floating around all over the net.
I'm sold! Where can I find it?
Okay, as I just said, Syfy's cracking down. You can get the last five episodes of the season on Hulu or the official show site (watch out, there's interactive java script there that doesn't quite work properly on all systems), and the whole season is available for download for about 20 bucks at Amazon. It's not yet out on DVD, and it looks like most of it has been taken down from YouTube.
The new season is set to start airing this summer -- I think in July? -- on Syfy, and I can say that new episodes are posted to Hulu.com and the official site, like, the day after they air on TV, so if you manage to catch up before then, and live in the US, you're golden on that front. I do wish I could be more helpful in the getting caught up.

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Now once they offer more bandwidth, I should try to download this omg. I want to see Claudia!
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2. Of course Mark Sheppard guest starred.
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It's a short show! Summer seasons, only, like, 12 episodes! That's a bonus, right?
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He's a cylon!
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And there's only one season so far! So it wouldn't take you long to catch up. . . .
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Also, at least one person on the brain panel of this show speaks Russian and has read the Strugatsky brothers and seen at least one movie based off of their works. I've nearly fallen off my chair four times so far and I'm only on the fifth episode.
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I'm sold.
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Also, yay!
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Yeah, I'm definitely going to wait for the DVDs too. :D