ext_250630 (
mouthy-merc.livejournal.com) wrote in
fandomhigh_ooc2011-07-17 08:05 pm
Entry tags:
When Lovecraft Met Fandom - BDE Announcement
West of Arkham, the hills rise wild, and there are valleys with deep woods that no axe has ever cut. There are dark narrow glens where the trees slope fantastically, and where thin brooklets trickle without ever having caught the glint of sunlight. On the gentle slopes there are farms, ancient and rocky, with squat, moss-coated cottages brooding eternally over old New England secrets in the lee of great ledges; but these are all vacant now, the wide chimneys crumbling and the shingled sides bulging perilously beneath low gambrel roofs.
The old folk have gone away, and foreigners do not like to live there. French-Canadians have tried it, Italians have tried it, and the Poles have come and departed. It is not because of anything that can be seen or heard or handled, but because of something that is imagined. The place is not good for imagination, and does not bring restful dreams at night.
There was once a road over the hills and through the valleys, that ran straight where the blasted heath was; but people have ceased to use it and a new road was lain curving far toward the south. Traces of the old one can still be found amidst the weeds of a returning wilderness, even after half the hollows were flooded for the new reservoir.
Now the dark woods have been cut down and the blasted heath slumbers far below blue waters whose surface mirrors the sky and ripples in the sun. The secrets of the strange days are one with the deep's secrets; one with the hidden lore of old ocean, and all the mystery of primal earth.
But beneath the waters, what was, remains -- and no secret stays untold forever.

You know what that means, folks. It’s BDE time once again!
July 31st, Fandom will move to Arkham, Massachusetts where our fair island will find itself affected by the blasted heath mentioned above as the island settles in the reservoir that has covered the land.
Shortly after the island’s arrival in the wee hours of the morning, something from below will latch onto Fandom: the remains of a meteor thought long-gone will seep up from beneath the island in the middle of the campgrounds, leaving a mysterious small, water-filled fissure in the earth where the main campfire had been the day before.
When this is discovered in the morning, the students will be shooed back up to the dorms as the administration is genre savvy enough to realize this probably isn’t the best thing to have just showing up in the middle of the night.
August 1st, the brave and mildly dim IC administration investigate the now off-limits area within the cabins where they find an enormous, strange, luminescent stone underwater and hand over a portion of it to several teachers--who are told to assemble a group of science types to help them--for testing.
Meanwhile, the effects of the stone are slowly starting to seep out into the immediate surrounding area. Plants and materials closest to fissure start to have the life and color leeched from them. Touching these things will cause them to collapse as though they were made of ash.
August 2nd, the dead zone around the stone slowly spreads further away from the main campfire. At night students might see an eerie glow from the area and from any teal deer or alots that were unfortunate enough to have drunk the water surrounding the stone.
Glowing deer. That can’t be bad, right?
A group of science-minded characters will be invited to investigate the portion of the stone that was taken under the supervision of Jane Porter and Hermione Granger. Because an odd glowing stone isn’t to be left in the grabby hands of overexcited teenagers. We’re looking at you, Claudia. Tony. Scully. William. ...dear God, this is a long list.
There will be more on what that entails in the sign up post!
August 3rd-5th, teal deer and alots who are affected by the stone have become barely recognizable from what they originally looked like. They’re everywhere and they’re starting to get aggressive. Now is the time for any of the less curious/rulebreaky characters to have an opportunity to become exposed through an attack or just get into a good ol’ fashioned fight (either with an NPC or modded on your own).
The infestation of characters (especially the first responders who explored the site on August 1st, with or without permission) will become apparent as well during this time -- though with a less extreme (...so far, dun dun dun) reaction than the deer and alots. They have the option of reporting to the clinic (where the staff will do their best to fight back whatever this is) or, as they slowly go mad from their changing bodies and brains, marauding around the island to prey on their fellow Fandomites and hopefully not eat the squirrels.
During this period, characters who wish to get together and research in the FH library, or try out hands-on solutions to fight the infestation, are welcome to do so, whether in small groups or in something more organized like the reserves. In the library, all sorts of moddable information on glowing animals and creepy rocks is available - just nothing linked to Arkham or, well... remotely helpful. Hands-on attempts to heal people, animals, plants, or the island as a whole, either won’t work at all, or will be of limited effectiveness. (Living things may look healed, but symptoms will begin coming back within the same day; inanimate things such as damaged stone or buildings can’t be fixed at all.) Characters are also welcome to cross the causeway and wander around the town of Arkham searching for clues on the 3rd and 4th, but they will be stonewalled by the locals.
August 5th, the island sends a RNGed delegation off into Arkham that morning to find out who knows what is going on and, most importantly, how to fix it. From one of the yokels, they learn that something similar had happened in the past and that the stone had been studied at a nearby university. Then the group goes off to Miskatonic University that afternoon to find out what to do while in Fandom people desperately search for a way to reverse what is taking hold of the island.
August 6th, the least infested of the science and magic types work together in a live-play post in order to purge the island of the stone’s influence, while fighters protect them from angry former deer, alots, and their fellow Fandomites, should any have escaped the clinic.
August 7th, the island finally responds to all the attempts to save it, sending the evil of the stone away somewhere that will be a bit of a surprise for everyone.
The old folk have gone away, and foreigners do not like to live there. French-Canadians have tried it, Italians have tried it, and the Poles have come and departed. It is not because of anything that can be seen or heard or handled, but because of something that is imagined. The place is not good for imagination, and does not bring restful dreams at night.
There was once a road over the hills and through the valleys, that ran straight where the blasted heath was; but people have ceased to use it and a new road was lain curving far toward the south. Traces of the old one can still be found amidst the weeds of a returning wilderness, even after half the hollows were flooded for the new reservoir.
Now the dark woods have been cut down and the blasted heath slumbers far below blue waters whose surface mirrors the sky and ripples in the sun. The secrets of the strange days are one with the deep's secrets; one with the hidden lore of old ocean, and all the mystery of primal earth.
But beneath the waters, what was, remains -- and no secret stays untold forever.

You know what that means, folks. It’s BDE time once again!
July 31st, Fandom will move to Arkham, Massachusetts where our fair island will find itself affected by the blasted heath mentioned above as the island settles in the reservoir that has covered the land.
Shortly after the island’s arrival in the wee hours of the morning, something from below will latch onto Fandom: the remains of a meteor thought long-gone will seep up from beneath the island in the middle of the campgrounds, leaving a mysterious small, water-filled fissure in the earth where the main campfire had been the day before.
When this is discovered in the morning, the students will be shooed back up to the dorms as the administration is genre savvy enough to realize this probably isn’t the best thing to have just showing up in the middle of the night.
August 1st, the brave and mildly dim IC administration investigate the now off-limits area within the cabins where they find an enormous, strange, luminescent stone underwater and hand over a portion of it to several teachers--who are told to assemble a group of science types to help them--for testing.
Meanwhile, the effects of the stone are slowly starting to seep out into the immediate surrounding area. Plants and materials closest to fissure start to have the life and color leeched from them. Touching these things will cause them to collapse as though they were made of ash.
August 2nd, the dead zone around the stone slowly spreads further away from the main campfire. At night students might see an eerie glow from the area and from any teal deer or alots that were unfortunate enough to have drunk the water surrounding the stone.
Glowing deer. That can’t be bad, right?
A group of science-minded characters will be invited to investigate the portion of the stone that was taken under the supervision of Jane Porter and Hermione Granger. Because an odd glowing stone isn’t to be left in the grabby hands of overexcited teenagers. We’re looking at you, Claudia. Tony. Scully. William. ...dear God, this is a long list.
There will be more on what that entails in the sign up post!
August 3rd-5th, teal deer and alots who are affected by the stone have become barely recognizable from what they originally looked like. They’re everywhere and they’re starting to get aggressive. Now is the time for any of the less curious/rulebreaky characters to have an opportunity to become exposed through an attack or just get into a good ol’ fashioned fight (either with an NPC or modded on your own).
The infestation of characters (especially the first responders who explored the site on August 1st, with or without permission) will become apparent as well during this time -- though with a less extreme (...so far, dun dun dun) reaction than the deer and alots. They have the option of reporting to the clinic (where the staff will do their best to fight back whatever this is) or, as they slowly go mad from their changing bodies and brains, marauding around the island to prey on their fellow Fandomites and hopefully not eat the squirrels.
During this period, characters who wish to get together and research in the FH library, or try out hands-on solutions to fight the infestation, are welcome to do so, whether in small groups or in something more organized like the reserves. In the library, all sorts of moddable information on glowing animals and creepy rocks is available - just nothing linked to Arkham or, well... remotely helpful. Hands-on attempts to heal people, animals, plants, or the island as a whole, either won’t work at all, or will be of limited effectiveness. (Living things may look healed, but symptoms will begin coming back within the same day; inanimate things such as damaged stone or buildings can’t be fixed at all.) Characters are also welcome to cross the causeway and wander around the town of Arkham searching for clues on the 3rd and 4th, but they will be stonewalled by the locals.
August 5th, the island sends a RNGed delegation off into Arkham that morning to find out who knows what is going on and, most importantly, how to fix it. From one of the yokels, they learn that something similar had happened in the past and that the stone had been studied at a nearby university. Then the group goes off to Miskatonic University that afternoon to find out what to do while in Fandom people desperately search for a way to reverse what is taking hold of the island.
August 6th, the least infested of the science and magic types work together in a live-play post in order to purge the island of the stone’s influence, while fighters protect them from angry former deer, alots, and their fellow Fandomites, should any have escaped the clinic.
August 7th, the island finally responds to all the attempts to save it, sending the evil of the stone away somewhere that will be a bit of a surprise for everyone.

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That is all.
no subject
no subject
I mean, fascinating.
I mean, yes!
no subject