Summer Travels Week 8: You Remind Me Of The Babe
Sunday, June 30th, 2019 04:44 pm![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
I interrupt my own FH!wedding to bring you the (slightly belated, my bad) news of what's coming up next week!
The island might be a little better off this Sunday than the last, but she's still trying to get home. And, unfortunately, things still aren't working out quite right. However, unlike last week, if you do turn into something, it's gonna be a little more...muppety. With a tendency to sing. That's right, we are once again heading back to...THE LABYRINTH!
Bringing us back to this BDE, Fandom will once again end up taken over by the Labyrinth. Look, between the stairs and the different tiers, we're already halfway there, okay? There is no Jareth in the castle anymore. Maybe he's still winging his way through the mortal world as an owl. Maybe he's living in an apartment down the hall from Sarah. But the Goblin Kingdom still functions, even without a Goblin King. Hell, they've even found a more efficient way to get more goblins. Why settle for one bespoke goblin from a castoff sibling when you can claim a whole town?
And thus, the Labyrinth, slowly overtaking the whole town. All the better to kidnap you with, my dears.
( Timeline of Events! )
Kidnapped and Missing People
The dreamers who were grabbed from the Masquerade, the people who went missing from the Labyrinth, and anyone who was successfully ambushed by goblins are all being held in oubliettes under the island. Some are held together (if you want to be trapped with other people), some are held by themselves (posts of solitary confinement), and some people might even be able to escape and get themselves free, escaping from the sewers entirely. From Friday on, people can escape from the oubliettes if they wish or other people can come down and rescue people. Though the sewers are a labyrinth of themselves, so even if you manage to find one oubliette of people (who have agreed to the rescued), there's no way to guarantee you can find others.
The dreamers are also in the oubliettes, only they cannot escape by themselves. While their bodies remain comatose above, their spirits/souls/psyches are trapped in more of the crystal spheres. Look, magic's gotta come from somewhere, right? And apparently without Jareth, it comes from souls trapped in the spheres. They can be freed, if someone breaks their sphere-prisons next to their physical bodies.
( Fighting the Goblins )
Dates: July 1st - July 7th
Causeway: On! Though this reality's end of the Causeway just leads deeper into the Labyrinth
AUs: various muppet goblins, Fire gang members, guards, etc. No named goblins from the movie (no one can be Hoggle or Ludo or Sir Didymus, etc) but you can certainly be, say, Sir Didymus's cousin, Sir Cadmus if you want to ride around on a dog and be chivalrous or someone like the Wiseman and his Hat if you and a friend have a great schtick.
This does mean that you won't be able to play your AU'd character until Thursday (they will just be considered missing until then, having run off to the gate as soon as the change hit).
The island might be a little better off this Sunday than the last, but she's still trying to get home. And, unfortunately, things still aren't working out quite right. However, unlike last week, if you do turn into something, it's gonna be a little more...muppety. With a tendency to sing. That's right, we are once again heading back to...THE LABYRINTH!
Bringing us back to this BDE, Fandom will once again end up taken over by the Labyrinth. Look, between the stairs and the different tiers, we're already halfway there, okay? There is no Jareth in the castle anymore. Maybe he's still winging his way through the mortal world as an owl. Maybe he's living in an apartment down the hall from Sarah. But the Goblin Kingdom still functions, even without a Goblin King. Hell, they've even found a more efficient way to get more goblins. Why settle for one bespoke goblin from a castoff sibling when you can claim a whole town?
And thus, the Labyrinth, slowly overtaking the whole town. All the better to kidnap you with, my dears.
Kidnapped and Missing People
The dreamers who were grabbed from the Masquerade, the people who went missing from the Labyrinth, and anyone who was successfully ambushed by goblins are all being held in oubliettes under the island. Some are held together (if you want to be trapped with other people), some are held by themselves (posts of solitary confinement), and some people might even be able to escape and get themselves free, escaping from the sewers entirely. From Friday on, people can escape from the oubliettes if they wish or other people can come down and rescue people. Though the sewers are a labyrinth of themselves, so even if you manage to find one oubliette of people (who have agreed to the rescued), there's no way to guarantee you can find others.
The dreamers are also in the oubliettes, only they cannot escape by themselves. While their bodies remain comatose above, their spirits/souls/psyches are trapped in more of the crystal spheres. Look, magic's gotta come from somewhere, right? And apparently without Jareth, it comes from souls trapped in the spheres. They can be freed, if someone breaks their sphere-prisons next to their physical bodies.
Dates: July 1st - July 7th
Causeway: On! Though this reality's end of the Causeway just leads deeper into the Labyrinth
AUs: various muppet goblins, Fire gang members, guards, etc. No named goblins from the movie (no one can be Hoggle or Ludo or Sir Didymus, etc) but you can certainly be, say, Sir Didymus's cousin, Sir Cadmus if you want to ride around on a dog and be chivalrous or someone like the Wiseman and his Hat if you and a friend have a great schtick.
This does mean that you won't be able to play your AU'd character until Thursday (they will just be considered missing until then, having run off to the gate as soon as the change hit).